Get started with draggable comment pins using Liveblocks and Next.js

Liveblocks is a realtime collaboration infrastructure for building performant collaborative experiences. Follow the following steps to start adding a commenting experience to your Next.js /app directory application using the hooks from @liveblocks/react and the components from @liveblocks/react-ui.

Live example

See the finished result in the Canvas Comments example.

Quickstart

  1. Install Liveblocks and dnd-kit

    Every Liveblocks package should use the same version.

    Terminal
  2. Initialize the liveblocks.config.ts file

    We can use this file later to define types for our application.

    Terminal
  3. Define thread metadata

    Inside the new liveblocks.config.ts file, define the metadata shape for threads. Metadata is used to attach comment threads to X/Y coordinates on the canvas. In this guide, we’ll use simple X/Y pixel coordinates, measured from the top left of the page.

    liveblocks.config.ts
  4. Import default styles

    The default components come with default styles, you can import them into the root layout of your app or directly into a CSS file with @import.

    app/layout.tsx
  5. Create a Liveblocks room

    Liveblocks uses the concept of rooms, separate virtual spaces where people collaborate, and to create a realtime experience, multiple users must be connected to the same room. When using Next.js’ /app router, we recommend creating your room in a Room.tsx file in the same directory as your current route.

    Set up a Liveblocks client with LiveblocksProvider, join a room with RoomProvider, and use ClientSideSuspense to add a loading spinner to your app.

    app/Room.tsx
  6. Create a hook for the canvas

    Create a hooks.ts file containing a useMaxZIndex hook we'll use in the canvas component, helpful for setting the z-index of comment pins, and preventing overlapping threads.

    app/hooks.ts
  7. Create a draggable thread component

    Create a DraggableThread.tsx file that displays a thread with draggable pin, using FloatingThread and CommentPin. Threads can be toggled open by clicking on the pin.

    app/DraggableThread.tsx
  8. Create a button for placing threads

    Create a PlaceThreadButton.tsx file that allows users to place a thread on the 2D canvas. Clicking the button changes the user’s cursor into a comment pin that can be placed down.

    app/PlaceThreadButton.tsx
  9. Create the canvas

    Now that the other components are built, we can create the component that displays the threads. Add useThreads to get the threads in the room, and place down a DraggableThread for each inside DndContext. When a thread is dropped, use useEditThreadMetadata to update the thread’s metadata with the new X/Y coordinates.

    app/CommentsCanvas.tsx
  10. Add the Liveblocks room to your page

    To finish off, import your room into your page.tsx file, and place your collaborative app components inside it.

    app/page.tsx
  11. Next: authenticate and add your users

    Comments is set up and working now on your canvas, but each user is anonymous—the next step is to authenticate each user as they connect, and attach their name and avatar to their comments.

    Add your users to Comments

What to read next

Congratulations! You’ve set up the foundation to start building a commenting experience for your Next.js application.


Examples using Next.js